THE GAME

The Lock System

Pre-commitment that actually works.

The Lock System is what makes iFocus a game, not a to-do app. The core principle: pre-commitment removes friction.

When you lock your objectives the night before, you're not deciding in the morning. You're not wondering what to do. You just execute what your Highest Self already decided.

The Lock Chain

Everything is locked in sequence. You cannot skip steps.

LOCK DREAM REALITYLOCK SEASONLOCK WEEKLOCK DAYPLAY

What You Lock at Each Level

LockWhat You CommitWhen
Dream RealityYour destination + Highest SelfOnboarding, then each season start
SeasonSeasonal Challenge (ABC goals)Start of each 90-day season
WeekWeekly mission + key targetsAfter reviewing last week
DayTomorrow's objectivesEvery evening

The Gate System

When you open the app, it checks your lock status:

1. Has Dream Reality? NO → Force Dream Reality Setup
2. Has locked Season? NO → Force Season Setup
3. Has locked Week? NO → Force Weekly Setup
4. Has locked Day? NO → Show "Lock Tomorrow" prompt
5. All locked? YESPLAY MODE (What's Next?)

You cannot skip steps. This is what makes it a game.

Why Locking Works

Eliminates decision fatigue

You don't wake up and decide. You already decided. Morning you just executes.

Creates accountability

A locked objective is a commitment. You're not just wishing — you're playing.

Separates planning from doing

Plan when you're calm (evening). Execute when you're energized (morning). Different modes.

Teaches better goal-setting

When you fail a locked goal, you learn. Over time, you get better at committing to what you can actually do.

The Rhythm

Lock Dream Reality (first time or update)
└── Lock Season → Play 12 weeks
└── Lock Week → Play 7 days
└── Lock Day → Play → Review → Lock next day
└── What's Next? → Complete → Next objective
└── Repeat until Sunday
└── Review week → Lock next week
└── Repeat until Day 90
└── Review season → Lock next season

The game is: Lock → Play → Review → Adjust → Lock

The player's only job: do What's Next.

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