The Season System
90-day campaigns. Four per year. Real stakes.
What Is a Season?
A season is a 90-day campaign. Four seasons per year, aligned with calendar quarters. Each season, you set a Seasonal Challenge — your 3-pillar goals packaged as one pass/fail commitment.
The Calendar
| Season | Months | Start Date |
|---|---|---|
| Winter | Jan - Mar | January 1 |
| Spring | Apr - Jun | April 1 |
| Summer | Jul - Sep | July 1 |
| Fall | Oct - Dec | October 1 |
Every player experiences the same global season simultaneously. This creates shared community moments and synchronized competition.
Season Zero: Training Camp
When you join iFocus, you enter Season Zero — your onboarding season.
What Season Zero IS:
- • Your first season (likely truncated)
- • Training camp — learning the game
- • Live action — stats count
- • Low stakes — permission to learn
What Season Zero is NOT:
- • A free pass to slack off
- • Meaningless — your streak matters
- • Unlimited — ends with the quarter
The Seasonal Challenge
Your Seasonal Challenge is your 3-pillar commitment for the 90 days. It's pass/fail.
Pass/Fail Rules:
- • Complete ALL three = Challenge Complete (pass)
- • Complete 1 or 2 = Challenge Incomplete (fail)
- • No partial credit. This teaches you to set better goals.
Season Progression
After Season Zero, you count in Roman numerals:
Why Roman numerals? Prestige. A player in Season XXIV looks impressive. Veterans recognize each other instantly.
Founding Player Status
Anyone who joins during Season Zero of the league (Winter 2026) earns the Founding Player badge.
- • Permanent — displayed forever on your profile
- • Exclusive — only available to Winter 2026 joiners
- • Gone after March 31, 2026 — never available again